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From Grand Theft Auto IV

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Revision as of 20:26, 29 January 2008
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(Physics Engine)
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[[Category:Grand Theft Auto IV]] [[Category:Grand Theft Auto IV]]
-== Physics Engine == 
[[Image:046.jpg|thumb|right|200px|GTA 4 will be using the game animation engine Euphoria.]] [[Image:046.jpg|thumb|right|200px|GTA 4 will be using the game animation engine Euphoria.]]
 +== Physics Engine ==
Grand Theft Auto IV uses [http://en.wikipedia.org/wiki/Euphoria_%28gaming_software%29 euphoria], a game animation engine created by [http://www.naturalmotion.com/ NaturalMotion]. It is based on Dynamic Motion Synthesis which allows the game to generate 3D animations on-the-fly. Previous Grand Theft Auto games have used premade animations which at some point become quite repetitive for the player as there is only that many of them available. In GTA IV this will be different as every single motion can be animated differently by the engine, something that will especially be noteable while engaging in gun fights etc, where the bodies will react with the environment. Grand Theft Auto IV uses [http://en.wikipedia.org/wiki/Euphoria_%28gaming_software%29 euphoria], a game animation engine created by [http://www.naturalmotion.com/ NaturalMotion]. It is based on Dynamic Motion Synthesis which allows the game to generate 3D animations on-the-fly. Previous Grand Theft Auto games have used premade animations which at some point become quite repetitive for the player as there is only that many of them available. In GTA IV this will be different as every single motion can be animated differently by the engine, something that will especially be noteable while engaging in gun fights etc, where the bodies will react with the environment.

Revision as of 20:26, 29 January 2008

frameless


General Information

Grand Theft Auto IV was first announced on 9th of May, 2006. Originally it was announced to be released in for both Xbox360 and PlayStation 3 in October 2007, but has been since then pushed back to 2008. The current announced release date is set to be 4.29.2008. A PC release is expected to come out six to nine months after the release of the Xbox360 and PlayStation 3 versions if it follows the same pattern as the previous games in the franchise.

Special Edition

Latest picture of the Xbox360 special edition package.
Enlarge
Latest picture of the Xbox360 special edition package.
There will also be a special edition available for the game, which will include:
  • Grand Theft Auto IV on the Xbox 360™ video game and entertainment system or the PLAYSTATION®3 computer entertainment system, both with special packaging
  • The Grand Theft Auto IV Art Book, featuring never-before-seen production artwork from Grand Theft Auto IV
  • Selected soundtrack CD from Grand Theft Auto IV, featuring new material from top artists, only available on this release
  • An exclusive Rockstar keychain for the safety deposit box keys
  • Completing the collection is a limited edition Rockstar duffel bag
The special edition is available for pre-order at a price of $89.99 in North America. For more information regarding the package, please read the full press release here.
GTA 4 will be using the game animation engine Euphoria.
Enlarge
GTA 4 will be using the game animation engine Euphoria.

Physics Engine

Grand Theft Auto IV uses euphoria, a game animation engine created by NaturalMotion. It is based on Dynamic Motion Synthesis which allows the game to generate 3D animations on-the-fly. Previous Grand Theft Auto games have used premade animations which at some point become quite repetitive for the player as there is only that many of them available. In GTA IV this will be different as every single motion can be animated differently by the engine, something that will especially be noteable while engaging in gun fights etc, where the bodies will react with the environment.

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